As the campaign begins, the player characters are mercenaries heading out into the northern scrublands of Katapesh on the camels of a patron named Garavel, the major domo of a merchant princess named Almah. Where they come from—events have conspired to mire them here, on the edge of nowhere, at the border between cracked-dirt scrubland and the treacherous Brazen Peaks. For The Love of the Princess is presented in five parts. In Part One, the player characters meet their patron, the merchant princess Almah, and get to know her party of guards, mercenaries, and associates while solving what appears to be a murder mystery. In the course of their investigations they discover the devious pugwampis, jackalheaded gremlins that trail ill fortune like a shadow.